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League Rules
WheeltoWheel
Monday Night
Competition Committee
Director of Operations :
Storminator League Administrator
Director
of Competition : Widdy League Official
Director of Safety : Bigfoot
League Official
This is a Weekly Online racing series for SERIOUS Racers, we race on Monday nights
and qualifying starts at 9:00 eastern
We want to make this league as much your league as ours, so please give us feedback on what we're
doing right and wrong. Your ideas on how we can improve the way things are done and what is missing
will make this a better league for us all.
WAITING LIST: In order to maintain the best possible connection and racing quality, the
W2WCS will
currently limit the number of active drivers to 20. Once we have a full field,
newly registering drivers will be put on a waiting list until an opening is available. Therefore,
it is strongly encouraged that every League driver makes every race
possible.
RACE CONDITIONS: The following conditions will apply for all W2WCS Points races:
Length:
30%. Cautions: ON.
Weather: 70 Clear. Damage:
REALISTIC DAMAGE. (except for SS)
Setups:
Fixed. Pit stops: 1x
Have fun!
- At the start of
each race let your tires warm up for a few laps
before you really race!
Don't worry so much about winning, worry about
finishing and just trying to stay on the lead lap!
Finishing on the lead lap for each race will put you
amongst the points leaders for the season.
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No flaming - ever!
- There will be
absolutely no flaming tolerated in this league! No
negative statements, or calling fellow drivers out
by name with any comments that can be construed as
negative will not be tolerated.
If you get wrecked during a race, just go to the pit
quietly, and cool down while your car is being
repaired. Do not point out who did what to whom.
This rule will be enforced! Any violations of this
rule will result in point deductions, suspensions
and or termination from the league.
This rule exists to assure we have a positive,
mutually respectful environment to our racing
events. If you have a problem with a particular
person, please email them individually and try to
resolve your problems. If you are not comfortable
with that, or your issues can't be resolved, then
contact the league president and the problem will be
looked into.
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Connect responsibly.
- It is the
responsibility of each driver to make sure their
connection to the race server is acceptable before
entering a race. Don't put yourself and other
drivers at risk of excessive warp and wrecks. When
you first enter the server, go directly to the track
and check your connection latency and quality.
(Ctrl-y) If a driver is warping in excess, and is
informed by 2 or more drivers, they should leave the
race.
It is wise to turn off all apps that share your
bandwidth, such as e-mail, ICQ, or voice.
If you find yourself warping, move aside and slow
down to prevent hitting a fellow racer whose
connection is fine.
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No cheating.
- Cheating of any
kind will not be tolerated, and will result in
suspension or termination from the league.
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Move that wreck.
- If you leave a
race, do not leave your car in the infield, park it
in the pits. Use alt-i to get a tow if you are
wrecked and can't move your car.
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Racers wanted.
- Any driver that
misses 3 consecutive weeks of racing, will be taken
off the roster to make room for guys that really
want to race, or have more time to race.
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Restarts.
- During pace laps
and yellow flag laps, keep an appropriate gap
between your car and the car in front of you.
Do not "low-ball" on the re-starts,
meaning sitting back on a restart to get a head of
steam up, and pass several cars before the
start/finish line.
The lead car on pace and re-start laps is
responsible for maintaining the pace speed for the
particular track we are racing on.
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Exit safely.
- When exiting the
pits, stay below the blend line until you hit the
backstretch. Then stay in the low groove until it is
safe to move up the track. Use your F2 key and your
mirrors to check how close oncoming traffic is.
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Yellow is out.
- We will use a
"gentleman's agreement" concerning racing
back to the line when a yellow flag comes out. When
a yellow comes out, maintain your position, and
gradually decrease your speed. When you get to the
start/finish line continue to decrease your speed
and brake gradually. Do not brake fast and hard.
Many incidents result from careless driving during
re-start and caution periods.
The only driver who can race back to the line is a
lapped car trying to unlap himself.
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Drive where you are
able.
- All drivers are
expected to be able to hold your line. Take
advantage of your practice time to ensure you have a
stable and safe setup. Practice running in both of
grooves.
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Watch for leaders.
- Lapped cars or cars
off the pace, please be courteous and give the front
runners and faster cars room to race. You don't have
to roll over, but stick to a groove and they will
make their way past you. No blocking or
irresponsible driving will be tolerated.
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Scrubbing during
yellows.
- Warming up your
tires (scrubbing) during yellows is not necessary
and can be a real hazard for the cars around you.
Teeth.
- The position of the
League Officials is final.
| Race
Infractions |
1st
offense |
2nd
offense |
3rd
offense |
| Flaming,
including foul language |
50
Points Deducted |
Termination
from the league |
|
| Irresponsible
driving |
50
Points Deducted |
2
race suspension |
Termination
from the league |
| Any
other league rules of racing |
Point
Deductions will be determined by officers
based on frequency and severity of the
infraction |
Credit to
for developing this game we enjoy!

Most recently updated on Monday, April 2, 2006.
Copyright © 1998-2002 by WHEELtoWHEEL.org.
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Credit to for developing this game we enjoy!
Most recently updated on Friday, March 19, 2004.
Copyright © 1998-2004 by WHEELtoWHEEL.org.
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